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Creating Character Portraits
Instead of randomly generated portraits for our roguelike game, we came up with an idea we call “actors playing roles.”
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(Un)Welcome to Paperclip International
How did we come up with the weird world of Paperclip International, the setting for our new game?
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Making a Game About AI
When we started planning negot•AI•te, we didn’t expect the massive developments in artificial intelligence that we’ve seen over the last year. We were inspired by something much more prosaic than world-changing technological innovation: business conferences.